Recent content by NightyMoon

  1. NightyMoon

    Suicidal Thoughts

    "How do you cope with those feelings?" - question of the op themselves and we responded, no matter if like it or not life worshiper, for thou that's the best thing to have, for us, we feel great hate for disallowing us to have euthanasion. Anyway, we later explained that life can be indeed...
  2. NightyMoon

    Accepted Friendly Mode

    Well, after writing in 4 lines worth of words then deleting it, think thou art right in terms if every zombie suddenly turned friendly, it would be pretty boring for survivors and unwinnable for zombies without survivors mistake/volunteer suicide (since they can't switch back). Still will feel...
  3. NightyMoon

    Accepted Friendly Mode

    Survivors would not have access to being friendly and as a zombie, turning friendly on would lock the user from switching it off untill match ends to prevent backstabs. We do not know the original full capabilities of friendly plugin but if it was made as described above + partial transparency...
  4. NightyMoon

    Accepted Friendly Mode

    Yes, did read, just didn't understand it the same way, so sayin the plugin by itself was always flawed and had that exploit built in ready to uncover?, well, if it was uncovered, that's easier to fix. As for the killing aspect, we too play tf2 just to win but not breaking friendlies fun and...
  5. NightyMoon

    Accepted Friendly Mode

    Didn't say coding is easy, but their game is sphageti coded and they are heavly understaffed. As for the exploit and that the plugin was not touched since 2016, guess that's just another thing that broke over the years of updates, which means fixes are needed, consider this, if there was not...
  6. NightyMoon

    Accepted Friendly Mode

    Bad coding doesn't mean bad plugin idea, just as tf2 devs can't even code their sphageti game doesn't mean tf2 is bad.
  7. NightyMoon

    Accepted Friendly Mode

    We are in for friendly mode, except for sentry attacks as it would waste their ammo and attention.
  8. NightyMoon

    Declined Zombie mode feedback/suggestions

    Sad that can't edit the post above since this minor addition to this thread would be best to just fit to the above. What wanted to change is that actualy, think stickies are not as cancerous as any minigun in the game, simply the knockback + no reload + hitscan + amplifier makes it so...
  9. NightyMoon

    Suicidal Thoughts

    Life is worthless, no one can tell otherwise. Thou art giving life meaning. We do not have, but if life is something precious for thou and being actualy able to squeeze from world the thing that gives the "meaning" of it, go for it, life can be beautiful if ones aim is in their reach.
  10. NightyMoon

    Declined Zombie mode feedback/suggestions

    Other suggestions that could give is making other classes usefull as zombies, such as sniper could throw jarate as some kind of infection bomb, if we would take the suggestion from Mifil about piss being a stage 1 infection status this could potentialy give snipers ability to support their team...
  11. NightyMoon

    Declined Zombie mode feedback/suggestions

    Tbh not sure the name of the server, but it was a german server and the "Intox" name doesn't sound the bell, but it was long ago, like 2 years or something arround when last played. Also yes, the meele killing in 1 hit, don't remember if they were just crited or if they literaly just one-shoted...
  12. NightyMoon

    Declined Zombie mode feedback/suggestions

    Hi, wanted to give a feedback of experience that had with zombie mode here and suggestions that could give. From what experienced the matches are very short, unbalanced and mostly frustrating, there is always some unbeatable (mostly) survivor base or unwinnable (mostly) map for survivors...