Mass-freekilling occurred yesterday while my demo was recording, the thing is somewhere 195,000 ticks, but the point is the freekilling occurred around 170,000 ticks and when I tried to skip to it my game crashes, but going slower and slower I realized it crashes at 50,000 ticks regardless how low the graphics or how low the speed is it crashes and I cannot get beyond in anyway. Is this fixable or no?
It may not seem wonderland-related too much but if there is a solution for this, I could be able to report rule-breakers once again on longer demo recordings.
It may not seem wonderland-related too much but if there is a solution for this, I could be able to report rule-breakers once again on longer demo recordings.