Murder mystery:
Idk if this could be physically done or not but here we go:
Everyone has their class set to spy at the start of the round.
Blues (detectives) will only have their revolvers and sappers, most reds (innocents) will have only sappers.
One red (murderer) is randomly selected after 10 seconds (and they must have moved in those 10 seconds) to have an insta-kill 'your eternal reward' as well as a sapper.
The murderer can see blues and reds though walls.
If they do not get a kill after 2 minutes then the murderer will be passed to another innocent, the previous murderer will die and it will be announced.
Detectives that kill an innocent or another detective are killed instantly.
Friendly fire is turned on and ammo cannot be picked up.
Win conditions:
Innocents must communicate with the detectives to kill the murderer to win.
The murderer must kill all innocents to win.
Due to some of the requirements idk if this would be possible but I just thought it might be a fun idea :)
Idk if this could be physically done or not but here we go:
Everyone has their class set to spy at the start of the round.
Blues (detectives) will only have their revolvers and sappers, most reds (innocents) will have only sappers.
One red (murderer) is randomly selected after 10 seconds (and they must have moved in those 10 seconds) to have an insta-kill 'your eternal reward' as well as a sapper.
The murderer can see blues and reds though walls.
If they do not get a kill after 2 minutes then the murderer will be passed to another innocent, the previous murderer will die and it will be announced.
Detectives that kill an innocent or another detective are killed instantly.
Friendly fire is turned on and ammo cannot be picked up.
Win conditions:
Innocents must communicate with the detectives to kill the murderer to win.
The murderer must kill all innocents to win.
Due to some of the requirements idk if this would be possible but I just thought it might be a fun idea :)
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