+1. If the warden dies, disconnects, or is fired, then the RED's should be unmuted unless someone else takes over warden and mutes them. Muting RED's & BLU's is a decision made by that warden, so if that warden is dead, then that shouldn't apply, just as none of their orders/days apply. Keeping them muted removes the freedom that RED's are supposed to have during a Freeday. Furthermore, the aftermath of the warden dying is typically chaos, so the BLU's will especially need good communication, which keeping them muted prevents.
Theres a reason reds were muted. -1.
Not always because they are mic-spamming/being obnoxious, and I don't like keeping this because it
may stop this. Yes, there may be a good reason for why the RED's are muted, but they also may be muted just because the warden wanted them to be. We could also just keep everyone besides the warden muted all the time, as that
may stop rule-breaking too.
This is the entire basis of why reds are muted because the servers would be pure chaos without some order.
I am sorry but, I do not see the purpose of unmuting the reds when Warden is killed or disconnects -1
You could use this argument to disallow rebelling. Rebelling frequently causes pure chaos, so to have order, we need to disallow it. See what I mean?