I am betraying my kind for saying this but... if you use loch and load on a crowd you will get a bunch of kills. On rebellers theres a special occasion. If it's a mass rebel use a flamethrower and make sure no one hates you so you dont get punished for freekill. If a scout runs, not much you can do other than catch up to him before he's too far, if he's far away a scout or a sniper with good aim can get em. For soldier he cant do much other than escape when others are distracted or run into a cell behind him after orders were given. Pyro is useless, his jetpack is disabled and he has no way of good momentum to escape other than powerjack. Demoman is most likely going to demoknight, make sure the guards dont bait so he gets his charge to get a chain with the tide turner. Heavy, I'll give you the best tip, if he's robot make it no robot day, also keep moving so you dont get pootis pow'ed. For medic you need to make sure he doesnt get uber and has a partner. Kritz is useless because they'd need a demo to get a hit AND charge to make it effective but Uber or Uber-Fix can be denied by saying medics cant heal (keep in mind make sure guards dont bait a medic with the ubersaw that just gives the 25 more uber). Sniper if he gets ammo and makes it to highground is GG, keep close watch on him and make sure he doesnt run away. Finally spy, his big earner can make for a chain reaction if a blu baits him, his eternal reward in JB is a straight upgrade from stock. ALWAYS REMEMBER: A few seconds after the disguise he gets the rebel sign so watch out for that. If he's already disguised and you see a missing red, try walking towards your fellow blus, if they back up they're a spy ( because they can bump).