This is a stupidly minor suggestion that might be a waste of everyone's time, but I feel like making it anyway.
Banning +use gives Spy a serious advantage over all other classes, particularly in the Jeopardy minigame. It forces all players to use their melee, which seems fair if you don't think too much about it, given that +use lets you go instantly, compared to the .25 seconds (equivalent to 250ms ping) melee usually has between when you click and when the hit is actually registered with the environment/players. However, this is where Spy's advantage comes in. Unlike the melee types of every other class, Spy's knife will always connect immediately after clicking.
This means that iff you are up against a spy as a non-spy in the minigame, even if you clicked a bit earlier than the Spy did, their button will show up as pressed first, therefore allowing them to answer first. This is where +Use comes in, +use levels the playing field by making each class, +use allows a person of any class to press the button instantly, making it completely fair. Wardens are currently allowed to ban this feature, potentially allowing them to give an inmate an unfair advantage over others without it being considered favoritism.
Now of course, class advantage and disadvantages over one another is what keeps TF2 jailbreak interesting, but the twist is that most of the class advantages can usually be circumvented via superior mechanical skill or strategy. Weaker melee classes like Scout and Sniper can come out on top in a duel with stronger ones like Soldier or Demoman with better aim. However, whenever there is an advantage that can't be circumvented regardless of skill, then such advantages are typically banned in the rules (such as banning races between inmates due to the difference in speed between classes) . The advantage Spy has over other classes in button-pressing minigames cannot be typically circumvented, there isn't a way to react faster, or stop the Spy from hitting the button faster than you can, since warden chat will show up for everyone at the same time.
That is all, feel free to make fun of me for being super sweaty about something that no one else cares about <3
Source on Spy's melee swing advantage:
Banning +use gives Spy a serious advantage over all other classes, particularly in the Jeopardy minigame. It forces all players to use their melee, which seems fair if you don't think too much about it, given that +use lets you go instantly, compared to the .25 seconds (equivalent to 250ms ping) melee usually has between when you click and when the hit is actually registered with the environment/players. However, this is where Spy's advantage comes in. Unlike the melee types of every other class, Spy's knife will always connect immediately after clicking.
This means that iff you are up against a spy as a non-spy in the minigame, even if you clicked a bit earlier than the Spy did, their button will show up as pressed first, therefore allowing them to answer first. This is where +Use comes in, +use levels the playing field by making each class, +use allows a person of any class to press the button instantly, making it completely fair. Wardens are currently allowed to ban this feature, potentially allowing them to give an inmate an unfair advantage over others without it being considered favoritism.
Now of course, class advantage and disadvantages over one another is what keeps TF2 jailbreak interesting, but the twist is that most of the class advantages can usually be circumvented via superior mechanical skill or strategy. Weaker melee classes like Scout and Sniper can come out on top in a duel with stronger ones like Soldier or Demoman with better aim. However, whenever there is an advantage that can't be circumvented regardless of skill, then such advantages are typically banned in the rules (such as banning races between inmates due to the difference in speed between classes) . The advantage Spy has over other classes in button-pressing minigames cannot be typically circumvented, there isn't a way to react faster, or stop the Spy from hitting the button faster than you can, since warden chat will show up for everyone at the same time.
That is all, feel free to make fun of me for being super sweaty about something that no one else cares about <3
Source on Spy's melee swing advantage:
Knife - Official TF2 Wiki | Official Team Fortress Wiki
wiki.teamfortress.com