TF2 New Rule Suggestion For Jailbreak

The Orange Birb

Post Post Post
Joined
Sep 2019
Messages
1,131
Points
148
"If Deathrun Is (Illegally) Resetted, Wardens Are Required To Stop The Game And Either Make The Reds Go Through All The Traps Without The Blus Or Warden Activating The Traps, Or Making The Reds Backtrack To The Start Of Deathrun"

I think that this should really be added to the jailbreak rules, as whenever DR is resetted, the 3 grass tile trap becomes literally impossible to do, as all 3 of the grass tiles will break, making the game unfair. Also, resetting the game itself is really unfair in the first place, but I feel this should be added.
 

Frussly

Patience, I dont have.
★ VIP ★
Honorary Member ★
Joined
May 2018
Messages
535
Points
138
Incorrect.

If its pressed it stays that way, and no buttons appear when reset.
If its not pressed and the traps are reset, buttons remain.
 

The Orange Birb

Post Post Post
Joined
Sep 2019
Messages
1,131
Points
148
Incorrect.

If its pressed it stays that way, and no buttons appear when reset.
If its not pressed and the traps are reset, buttons remain.

Well whenever someone resets DR, this always happens for some reason. Maybe it's a new bug? I'll try to get a video either today or tomorrow showing that this happens.

Also, I still feel like that should still be a rule even if that bug doesn't happen, as resetting DR is illegal in the first place. I also think it is unfair if someone resets the game, as the traps should only be used once and not multiple times, as DR usually kills a lot of Reds already.
 

The Orange Birb

Post Post Post
Joined
Sep 2019
Messages
1,131
Points
148
Ok so I got the proof. While we were doing DR, some Blu/Warden illegally resetted DR (Not sure who, so I unfortunately can't report them). After that, two of the grass broke, so we assumed that the last one was safe. However, it broke (Due to the reset), which caused all 3 of the grass tiles to break. This made it impossible to do DR, which is why I wanted to suggest that rule.

Proof: Youtube Video

 

Preacher Platinum

Legally, you suck.
★ VIP ★
Joined
Aug 2019
Messages
210
Points
78
So if something ILLEGAL happens, they are suddenly going to start doing the right thing? Most wardens would do this anyway, I don't see the need to specify; but hey, could be nice to have? +1
 

The Orange Birb

Post Post Post
Joined
Sep 2019
Messages
1,131
Points
148
So if something ILLEGAL happens, they are suddenly going to start doing the right thing? Most wardens would do this anyway, I don't see the need to specify; but hey, could be nice to have? +1

Well the main reason I want that rule to be added is to prevent the deaths of more Reds in DR. Also, when a reset happens, you usually don't know which Blu resetted the game, so it makes it impossible to report, like the video above that I posted above, as no Red could've seen through the wall who resetted the game. With this rule made, if the warden does not stop DR with the reset that happened, then they would break that rule and that same warden also could've been the one who resetted DR in the first place.
 

Joe's Mama

Honorary Member ★
Joined
May 2020
Messages
19
Points
13
While it is kind of common sense to make them go back if something like this happens, I still do think this rule would be beneficial for certain situations. +1
 

The Orange Birb

Post Post Post
Joined
Sep 2019
Messages
1,131
Points
148
Here's a video that shows how this rule I am suggesting could've prevented the deaths of Reds after an Illegal reset (And make it easier to report too). Skip to 2:05 in the video (This video was part of one of my reports) and this shows how the Reds refused to go after they saw the reset. However, because this rule didn't exist, all the Reds were killed and even if they went, they would've all died as well, as all 3 grass blocks would've broke.

 

The Orange Birb

Post Post Post
Joined
Sep 2019
Messages
1,131
Points
148
Ok, something really needs to be done about this. A new rule needs to be added, as this happened again.
Proof: Youtube Video

 

Hoovy Co

★ VIP ★
Joined
Apr 2020
Messages
363
Points
93
+1

i also wanna vote no because its funny when other reds don't know that Dr been reset then they walk straight into the last bridge and die
 
Last edited:

Smug Rebellion

Master Rebeller
Senior Admin ★
★ VIP ★
Joined
Apr 2020
Messages
1,169
Points
163
This rule could prove something potential because Freedays or guards can activate buttons intentionally which can be a nuisance. But, if it is restarted illegally than it could force warden to either keep going but, no button pressing or either make the reds back track. +1
 

Buns

retired
★ VIP ★
Honorary Member ★
Joined
Jan 2020
Messages
618
Points
93
As stated above, this rule has given potential as others have stated. There may be a few flaws but as of now, I will be voting +1
I will change my vote if others change my mind about this.
 

Gio136

Well-Known Member
Joined
May 2020
Messages
71
Points
18
+1
I think it should be added because most of the time reds get killed by illegal reset and also sometimes blues do the pootis trap reset it illegally to activate it again and kill us
 

Gale

Brainrot
Admin ★
★ VIP ★
Joined
Jun 2019
Messages
1,554
Points
228
+1. There is a need for this tbh
 

Meruphobia.

Long-time, Student.
Moderator ★
★ VIP ★
Joined
Jan 2020
Messages
1,683
Points
183
I have no issues with this suggestion being implemented, you have my support.

Good luck with your suggestion!
 
Top