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TF2 Suggest RTD effects here!

Vince

Northern
★ Donor ★
Mar 13, 2020
86
19
78
Denmark
Here are all the Effects that already exist, I find it hard to come up with new ones, good luck.

Good Effects:
  • godmode - Invulnerability to bullets, falling, and map traps.
  • toxic - Your horrible breath kills anyone near you.
  • lucky sandvich - An instant health boost and the next shot will be a crit. Good luck!
  • faster speed - Faster move speed.
  • noclip - Fly through and walls and terrorize the other team. "this is not a thing on wonderland btw"
  • low gravity - Lower gravity than everyone else.
  • unlimited uber - A couple seconds of uber to show the other team who's boss.
  • invisibility - Now you see me - now you don't. Go invisible - even to sentries!
  • cloak - Your spy watch won't run out for the duration of this effect.
  • crits - Constant crits without the requirement of hacks!
  • infinite ammo - No need to reload - we've got you covered!
  • scary bullets - Any players you hurt become scared like tiny babies.
  • instant sentry - Point at a spot and call for a medic to spawn a sentry.
  • homing projectiles - Rockets/arrows/flares will fly at enemies to save the bother the aiming.
  • instant charge - Your sniper rifle and bow charge up instantly.
  • dispenser pop-up - Point at a spot and call for a medic to spawn a dispenser. Stays after the effect has ended.
  • infinite double jump - The scout is no longer limited by 2 or 3 jumps.
  • instant kills - Bringin' it back, any damage you cause is fatal!
  • tiny player - You have shrunk! Use this advantage to sneak past the enemy.
Bad Effects:
  • explode - Sorry, you exploded where you stood. Just bad luck.
  • snail - Your move speed is slowed. Might win in a race against a cozy camper sniper.
  • frozen - All movement is frozen and you become an ice sculpture.
  • timebomb - You have seconds to live. Run towards the other team to deal damage when you die.
  • spontaneous combustion - Surprise, you're on fire!
  • low health - All your health is gone. Where did it go?
  • drugged - Flashes of color and tilted vision overtake your screen to distract you.
  • blind - Who turned the lights out?
  • stripped to melee - You lose your primary and secondary weapons.
  • beacon - An energy ring and pinging sound let the enemy know where you are.
  • taunt - You can't stop taunting.
  • nostalgia - Black and white vision.
  • earthquake - A rumble shakes your screen and affects those around you.
  • funny feeling - Increases your FOV to 160. Woooah..
  • mystery sauce - You are covered in jarate and milk and bleeding out.
  • big head - Hey big head!
 
Last edited:

GorillaJones

Amphetamine'd
Aug 7, 2021
156
8
28
As the title says :D
Wasted Roll- an effect that does nothing at all
Powerplay- Uber, Crits, no knockback
Flying- noclip
Drug Bullets- An effect that causes drugging in those you hit
Extra Ammo- You have extra ammo until you run out or die
Strong Gravity- Pinned to the ground without any ability to jump
No Gravity- Once you are thrown into the air, you can't get back down until you die or the effect wears off
Fire Timebomb- Similar to timebomb, except you ignite yourself and enemies around you when the bomb goes off
Drunk Walk- your movement is slurred
 

The Pesterer

Forum Robot
Jul 13, 2021
749
31
108
Armory
Wasted Roll- an effect that does nothing at all
Powerplay- Uber, Crits, no knockback
Flying- noclip
Drug Bullets- An effect that causes drugging in those you hit
Extra Ammo- You have extra ammo until you run out or die
Strong Gravity- Pinned to the ground without any ability to jump
No Gravity- Once you are thrown into the air, you can't get back down until you die or the effect wears off
Fire Timebomb- Similar to timebomb, except you ignite yourself and enemies around you when the bomb goes off
im pretty sure noclipping is a bad idea
 

MintBrando

Some jailbreak guy
Honorary Member ★
Jul 13, 2019
485
66
108
somewhere
Wasted Roll- an effect that does nothing at all
Powerplay- Uber, Crits, no knockback
Flying- noclip
Drug Bullets- An effect that causes drugging in those you hit
Extra Ammo- You have extra ammo until you run out or die
Strong Gravity- Pinned to the ground without any ability to jump
No Gravity- Once you are thrown into the air, you can't get back down until you die or the effect wears off
Fire Timebomb- Similar to timebomb, except you ignite yourself and enemies around you when the bomb goes off
Drunk Walk- your movement is slurred
1. sure
2. already have (powerplay-uber/crits)
3. bad idea (already had)
4. have (scary bullets-bullets scare enemies on hit)
5. have (i think)
6. i dont think we have but i feel like it has been here before
7. have (i think)
8. sure same thing as timebomb but you dont die then and there
9. have (i think) (cursed-movement is inverted)
 

GorillaJones

Amphetamine'd
Aug 7, 2021
156
8
28
1. sure
2. already have (powerplay-uber/crits)
3. bad idea (already had)
4. have (scary bullets-bullets scare enemies on hit)
5. have (i think)
6. i dont think we have but i feel like it has been here before
7. have (i think)
8. sure same thing as timebomb but you dont die then and there
9. have (i think) (cursed-movement is inverted)
drug bullets is more or less the drugging effect when you hit someone.
Drunk Walk does not invert your movement, rather you turn at random intervals when walking
 

The Baller

Mapper
May 15, 2021
110
5
73
1. sure
2. already have (powerplay-uber/crits)
3. bad idea (already had)
4. have (scary bullets-bullets scare enemies on hit)
5. have (i think)
6. i dont think we have but i feel like it has been here before
7. have (i think)
8. sure same thing as timebomb but you dont die then and there
9. have (i think) (cursed-movement is inverted)
scary bullets is NOT the same as infinite ammo