What classes to go on certain days

maurve

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Jun 23, 2018
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I am not a good teacher, so please don't berate me for you dying.

Mark for Death Guards - Go sniper with the Bushwacka
Deadly Touch Day - Go engineer with the Gunslinger
Overheal Day - Go heavy and just rush armory if there are barely any snipers or spies
Kids Day - Go scout, demoman (for some reason you can't get heads with kills), or spy since it would be hard for you to get hit and you can take advantage of a BLU's inability to hit you (soldiers and pyros are the exception)
100% Crits - Any class besides spy could work (medics can heal to get rid of crits, which is annoying)
Tsunami Day - Go demoman, although it is hard for every class, but I've wiped out the entire BLU team before
Guards Melee Only - Go demoman and it should be easy, unless BLU has a shit ton of demomen

If there are any I missed, let me know. This may not be helpful for some, but these strategies help me with rebelling and making plays for my playbook.
 

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Chronic Bag Chaser
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Jan 16, 2020
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On melee only, I like to go jetpack pyro, fly away and get ammo. Once you have ammo, you just w+m1 and airblast if they get too close.